Shan Carter's track
Yesterday the graphics desk published the third in its “How to Win” series; here, Shan Carter and Joe Ward explain the handoff in track relays. (You should really be checking those out, btw.) Shan sent along one of his first passes at the 3D track, which I believe he made using Modo. This only reinforces my current belief that 3D rendering is a basically a series of inexplicably magical dials. ...
Droughts on deadline
Last week I got a chance to drop various longer-term assignments and do a small amount of monkeying for my colleague Haeyoun Park, who had obtained some data from the N.O.A.A. on droughts in the contiguous United States going back more than a hundred years. Every project is different, and when you’re on deadline, everyone just pitches in however they can to get the thing done in time....